![]() ![]() Jair and Slanter reach Heaven's Well, where Jair purifies the river using the Silver Dust. Elb Foraker and Edain are badly injured and stay behind to fight another rush of Gnomes and give Garet Jax, Slanter, and Jair more time. However, it is there that all of the company except Jair and Slanter meet their ends: wounded and fatally poisoned, Helt lowers a gate to cut off the pursuing Gnomes and sacrifices himself by staying behind to destroy the machinery that operates the gate. The council agrees to let volunteers accompany Jair to Heaven's Well on his quest, and six people end up going: Slanter, who by this point had formed a bond with Jair Garet Jax Elb Foraker, a hardened Dwarf veteran Edain Elessedil, Prince of the Elves and finally Helt, a Borderman with legendary night vision.ĭespite many obstacles, including Gnomes and Jair's brief kidnapping at the hands of a Mwellret named Stythys, the company makes it to Graymark, home of the Mord Wraiths. Although the council is initially skeptical of Jair's story, their attitude changes when Jair uses the wishsong to conjure up an image of Allanon, thereby confirming that he had met the Druid personally. In Culhaven, Jair appeals for help from the city's Council of Elders and explains to them the quest given to Brin by Allanon as well as the one given to him by the King of the Silver River. Jair gives the King of the Silver River the Elfstones in exchange for three different forms of magic: Silver Dust to cleanse the Silver River at its source at Heaven's Well, a vision crystal so that Jair can track Brin and see where she is, and the ability to use his wishsong once just like Brin, to alter reality as opposed to creating illusions. ![]() He also requests Jair's help in cleansing the Silver River, which has been poisoned by the Mord Wraiths and has since begun to sicken all the lands that depend on the river, most notably the lands belonging to Dwarves. Garet Jax agrees to take them both to Culhaven.Īfter his rescue, the King of the Silver River visits Jair in a dream, telling him that Brin and Allanon are in danger and that only Jair can save them. On their way to meet the Mord Wraith, the Gnomes run across Garet Jax, the Weapons Master, who kills most of the Gnomes, rescues Jair, and spares Slanter, who had protected Jair from another Gnome and declared he would not stand against Garet Jax. However, after Spilk beats Jair and Jair uses the wishsong on him in retaliation, the Gnomes decide that Jair must be questioned by the Mord Wraiths. Slanter initially offers to do what he can to convince his boss, the Gnome chieftain Spilk, to release Jair once he has been questioned. Jair makes it all the way to the Leah family's lodge on the outskirts of the highlands when he is captured by the Gnome, who is named Slanter. Jair rushes back to the Ohmsford home to retrieve the Elfstones from their hiding place and flees Shady Vale, heading for the highlands of Leah. He tries to capture Jair but Jair tricks him with the wishsong, knocks him out, and locks him in a storage bin. ![]() Sure enough, the Gnome confronts him soon after, addressing him by name and asking where the Druid has gone. As Gnomes are a rare sight in the Southland and have been mostly enslaved by the Mord Wraiths, Jair is left uneasy by the chance sighting. However, soon after Brin, Rone, and Allanon depart from Shady Vale, Jair sees a Gnome in Shady Vale. Allanon points out that if the Mord Wraiths come looking for Wil Ohmsford and the Elfstones, it's important that Jair be around to warn them in advance and to perhaps even use the wishsong to protect them. However, when Jair insists that he go with Brin as well, he is refused. When the Druid Allanon arrives in Shady Vale to recruit Brin and her magic on his quest to enter the Maelmord and destroy the Ildatch, Brin agrees, and it is agreed that Rone will accompany her. Perhaps for these reasons, Jair used the wishsong far more often than his sister, as the lack of any real consequences to his magic encouraged regular practice and experimentation. Also, while Brin was able to use her wishsong to alter reality and make things actually happen, Jair's wishsong could only create illusions. While Brin had inherited their father's cooler, calmer temperament, Jair was brash, impulsive, and headstrong like their mother. Jair grew up in Shady Vale with Brin and like Brin grew up being friends with Rone Leah, whose pet name for Jair was "Tiger." ![]()
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